Internship, Designer, Unreal CG, Design Studio (Winter/Spring 2026)
About this internship
Tesla is hiring an on-site Internship, Designer, Unreal CG, Design Studio (Winter/Spring 2026) in Hawthorne, CA within the automotive and electric vehicle industry. In this role, you may support digital production work using Unreal Engine, drawing on both artistic and technical skills. Pay is listed at $20-$50 per hour, and candidates should be pursuing a degree in digital production or a related field.
Qualifications
Required
- Pursuing a degree in relevant area of Digital Production or a related field
- Artistic and technical knowledge in Unreal Engine
- Basic level knowledge in Animations/Films/Cinematography/Photography
Nice to have
- A portfolio showcasing Unreal Engine CG work and your design process.
- Comfort translating basic cinematography or photography concepts into camera framing and lighting in a real-time environment.
- Familiarity with fundamental animation concepts (timing, motion, and keyframes) as they relate to Unreal scenes.
- Ability to communicate visual ideas clearly through references, storyboards, or simple shot breakdowns.
- Strong attention to detail and willingness to iterate based on feedback.
How to stand out (TUN tip)
Before applying, review the role description on Teslaβs internship page and tailor your portfolio to highlight Unreal Engine work plus any projects involving animation, film, cinematography, or photography. If you can, include a short breakdown for one piece (your goal, what you built in Unreal, and what you learned) to make your contribution easy to evaluate.
