Internship, Video Game C++ Engineer, Infotainment (Winter/Spring 2026)
About this internship
Tesla is hiring an Internship, Video Game C++ Engineer, Infotainment for Winter/Spring 2026 in Palo Alto, CA, working on site. This role is geared toward students pursuing a Computer Science (or related) degree with an expected graduation date between 2026โ2027. Pay is listed at $40โ$56/hr, and strong C++ proficiency plus the ability to relocate to Palo Alto are required.
Qualifications
Required
- Pursuing a degree in Computer Science or a related field with a gradation date between 2026 – 2027
- Able to relocate and work on site in Palo Alto, CA
- Strong proficiency in C++
Nice to have
- Coursework or project experience in game development, real-time graphics, or interactive systems.
- Comfort writing and debugging performance-sensitive C++ code.
- Experience collaborating on team software projects (e.g., class capstones or group projects).
- Familiarity with data structures, algorithms, and object-oriented design in C++.
- Clear communication skills for discussing technical tradeoffs and progress.
How to stand out (TUN tip)
Before applying, confirm your graduation date falls between 2026โ2027 and that you can be on site in Palo Alto for Winter/Spring 2026. On your resume, highlight 1โ2 C++ projects with measurable details (scope, your contributions, and outcomes) to demonstrate strong proficiency. Use the official internships page to submit your application and keep the link handy for any updates.
