{"id":8010,"date":"2022-04-28T21:07:43","date_gmt":"2022-04-28T21:07:43","guid":{"rendered":"https:\/\/www.tun.com\/courses\/2019\/12\/23\/games-sensors-and-media\/"},"modified":"2022-04-28T21:07:44","modified_gmt":"2022-04-28T21:07:44","slug":"games-sensors-and-media","status":"publish","type":"post","link":"https:\/\/www.tun.com\/courses\/games-sensors-and-media\/university-of-california-irvine\/","title":{"rendered":"Games, Sensors and Media"},"content":{"rendered":"<div class=\"single_post\" style=\"margin-top:16px;\";>\n<div class=\"post-single-content box mark-links entry-content\">\n<div class=\"thecontent\">\n<h2>Description<\/h2>\n<p>You will learn to make fluid digital interactive experiences that are suitable for gaming and use the advanced sensor hardware built into the iPhone and iPad. This includes drawing 2D graphics, playing sounds and music, integrating with Game Center, the iOS physics engine and detecting device orientation and location.<\/p>\n<p>Upon completing this course, you will be able to:<br \/>\n1.       Use the reverse geocode service to convert latitude and longitude to location names<br \/>\n2.       Implement GeoFences to make an app efficiently monitor an iOS device\u2019s location<br \/>\n3.       Leverage the power of accelerometers, magnetometers and gyroscopes to orient a device in physical space<br \/>\n4.       Create an app that responds to ambient light levels by using screen brightness as a proxy<br \/>\n5.       Play sound effects and other media as audio<br \/>\n6.       Make a game like Pong<br \/>\n7.       Make a game like Breakout<br \/>\n8.       Manipulate graphics in a game environment<br \/>\n9.       Use the physics engine to create realistic game worlds<br \/>\n10.     React to multi-touch events for complex interaction design<br \/>\n11.     Detect and respond to collisions and contacts efficiently<br \/>\n12.     Chain complex sequences of actions, animations and sounds with precision<br \/>\n13.     Animate multi-frame sprites<br \/>\n14.     Create particle systems to simulate fire, smoke and magic (and more!)<br \/>\n15.     Interface with Game Center to create leaderboards and achievements that can be shared through social networks<\/p>\n<div style=\"height:45px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n<h2 class=\"has-text-align-center\">Price: Enroll For Free!<\/h2>\n<div style=\"height:45px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n<div class=\"wp-block-button aligncenter\"><a class=\"wp-block-button__link has-text-color has-very-light-gray-color has-background has-vivid-red-background-color\" href=\"https:\/\/www.coursera.org\/learn\/games\">View Class<\/a><\/div>\n<div style=\"height:55px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n<div class=\"wp-block-columns\">\n<div class=\"wp-block-column\">\n<p class=\"has-text-align-center\"><em><strong>Language:<\/strong> <\/em>English<\/p>\n<\/div>\n<div class=\"wp-block-column\">\n<p class=\"has-text-align-center\"><em><strong>Subtitles<\/strong>: <\/em>English<\/p>\n<\/div>\n<\/div>\n<p style=\"background-color:#496d89\" class=\"has-text-color has-background has-text-align-center has-very-light-gray-color\"><a href=\"https:\/\/www.coursera.org\/learn\/games\">Games, Sensors and Media<strong> &#8211; University of California, Irvine<\/strong><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Description You will learn to make fluid digital interactive experiences that are suitable for gaming and use the advanced sensor hardware built into the iPhone and iPad. This includes drawing 2D graphics, playing sounds and music, integrating with Game Center, the iOS physics engine and detecting device orientation and location. Upon completing this course, you [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"om_disable_all_campaigns":false,"_uag_custom_page_level_css":"","_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"_uf_show_specific_survey":0,"_uf_disable_surveys":false,"footnotes":""},"categories":[246],"tags":[],"class_list":["post-8010","post","type-post","status-publish","format-standard","hentry","category-university-of-california-irvine"],"aioseo_notices":[],"uagb_featured_image_src":{"full":false,"thumbnail":false,"medium":false,"medium_large":false,"large":false,"1536x1536":false,"2048x2048":false},"uagb_author_info":{"display_name":"Axiom Pegasus","author_link":"https:\/\/www.tun.com\/courses\/author\/magic\/"},"uagb_comment_info":0,"uagb_excerpt":"Description You will learn to make fluid digital interactive experiences that are suitable for gaming and use the advanced sensor hardware built into the iPhone and iPad. This includes drawing 2D graphics, playing sounds and music, integrating with Game Center, the iOS physics engine and detecting device orientation and location. Upon completing this course, you&hellip;","featured_media_src_url":null,"_links":{"self":[{"href":"https:\/\/www.tun.com\/courses\/wp-json\/wp\/v2\/posts\/8010","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.tun.com\/courses\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.tun.com\/courses\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.tun.com\/courses\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.tun.com\/courses\/wp-json\/wp\/v2\/comments?post=8010"}],"version-history":[{"count":0,"href":"https:\/\/www.tun.com\/courses\/wp-json\/wp\/v2\/posts\/8010\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.tun.com\/courses\/wp-json\/wp\/v2\/media?parent=8010"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.tun.com\/courses\/wp-json\/wp\/v2\/categories?post=8010"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.tun.com\/courses\/wp-json\/wp\/v2\/tags?post=8010"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}