{"id":23936,"date":"2018-05-03T10:12:58","date_gmt":"2018-05-03T14:12:58","guid":{"rendered":"https:\/\/www.tun.com\/blog\/?p=23936"},"modified":"2022-03-16T12:00:42","modified_gmt":"2022-03-16T16:00:42","slug":"manchester-gaming-technology-engineering-simulations","status":"publish","type":"post","link":"https:\/\/www.tun.com\/blog\/manchester-gaming-technology-engineering-simulations\/","title":{"rendered":"Student Adapts Gaming Technology to Simulate \u2018Violent Fluid Flows\u2019"},"content":{"rendered":"<p><span style=\"font-weight: 400;\">A student at the University of Manchester has <\/span><a href=\"http:\/\/www.manchester.ac.uk\/discover\/news\/student-develops-gaming-technology-for-environmental-and-scientific-research\/\"><span style=\"font-weight: 400;\">used computer gaming technology to develop software<\/span><\/a><span style=\"font-weight: 400;\"> capable of generating large-scale engineering simulations. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">These simulations could help the world meet its growing need for renewable energy. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">\u201cThe original motivations for this project come from the fact that with the renewable energy demands over recent years, a proportion of that will be met with offshore energy,\u201d said Alex Chow, a doctoral student from Manchester\u2019s <\/span><a href=\"http:\/\/www.mace.manchester.ac.uk\/\"><span style=\"font-weight: 400;\">School of Mechanical, Aerospace and Civil Engineering<\/span><\/a><span style=\"font-weight: 400;\">. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">\u201cSo there is a requirement for engineers to design structures (wind turbines, wave energy converters, vessels\/ships to transport these etc.) which will gather this energy in the offshore environments,\u201d he continued. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">\u201cThese environments can be very violent and unpredictable. So to save money, time, and manpower in testing these massive structures on site or in a facility, scientific computer simulations are employed.\u201d<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Chow used graphic processing units (GPUs), technology traditionally used to create realistic visuals in video games, to create large-scale simulations of \u201cviolent fluid flows.\u201d This includes simulations of strong waves crashing on offshore wind turbines to predict the potential damage to the turbines. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">GPU has recently emerged as a great tool to speed up scientific simulations. It can run some applications more than 100 times faster than conventional computers. <\/span><\/p>\n<div>\n<div id=\"m_1749391491440983816divtagdefaultwrapper\" dir=\"ltr\">\n<p>Complex, accurate computer simulations are traditionally done on a \u201csupercomputer.\u201d<\/p>\n<p>Instead of having a single&nbsp;computing&nbsp;unit, like a standard computer,&nbsp;a GPU&nbsp;has thousands of them. This is necessary because large simulations, like this one, have billions of calculations and&nbsp;millions of data points.<\/p>\n<\/div>\n<\/div>\n<p><span style=\"font-weight: 400;\">While supercomputers have been proven effective, they are extremely expensive, use a lot of energy, and are only available to select scientists and researchers. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">GPUs are much cheaper, energy-efficient and smaller than the traditional supercomputers needed to do these complex computer simulations. Supercomputers can require an entire room or facility to fit them in, but GPUs are sometimes small enough to fit inside of a laptop. <\/span><span style=\"font-weight: 400;\"><br \/>\n<\/span><span style=\"font-weight: 400;\"><br \/>\n<\/span><span style=\"font-weight: 400;\">&#8220;Using this kind of technology reduces the costs of complex scientific simulations from hundreds of thousands of pounds to just a couple of thousand,\u201d Chow said in a statement. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">\u201cAn advantage is that most researchers and small engineering companies are able to afford a relatively powerful laptop or computer with a quality GPU so it makes this kind of simulation and research even more accessible.&#8221;<\/span><\/p>\n<p><span style=\"font-weight: 400;\">To simulate complex, violent fluid flows, Chow developed a computer software for the scientific simulation method \u201cIncompressible smoothed particle hydrodynamics\u201d (ISPH). <\/span><\/p>\n<p><iframe title=\"Simulation of violent hydrodynamic (water) flows\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/iCsUH3b2I_Q?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<div>\n<div id=\"m_1749391491440983816divtagdefaultwrapper\" dir=\"ltr\">\n<div>\n<p dir=\"ltr\">\n<p id=\"m_1749391491440983816divtagdefaultwrapper\" dir=\"ltr\"><span style=\"color: #333333; font-family: Lato, Helvetica, Arial, sans-serif;\">Traditional simulation methods within the realm of computational fluid dynamics (CFD)&nbsp;all use a mesh\/grid to represent the&nbsp;in simulation area.<\/span><\/p>\n<\/div>\n<\/div>\n<\/div>\n<p><span style=\"font-weight: 400;\">\u201cThese are typically very good for a wide range of applications,\u201d said Chow. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">\u201cBut when it comes to violent free-surface fluid flows, where the water exhibits large deformations and can become fragmented, these traditional CFD mesh-based methods cannot deal with these too well.\u201d<\/span><\/p>\n<p><span style=\"font-weight: 400;\">ISPH \u201cdoes not use a mesh and is more suitable for simulating the characteristics of violent fluid flows,\u201d Chow explained. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">The new code Chow developed can compute millions of data points on one single device for 3D engineering applications. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">Chow\u2019s method will serve as a great tool, as the need for renewable energy increases.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">&#8220;The amount of energy produced from offshore environments is increasing as the world tries to meet the world\u2019s energy targets, but the ocean environment can be very violent and harsh, so efficiently designing structures for these environments is a difficult task,\u201d Chow said in a statement. <\/span><\/p>\n<p><span style=\"font-weight: 400;\">\u201cUsing physical experiments can be extremely impractical and not representative of the problem. These simulations allow engineers and researchers to make important decisions about the design of a structure without having to invest in site visits and costly experiments.&#8221;<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>A student at the University of Manchester has used computer gaming technology to develop software capable of generating large-scale engineering simulations. These simulations could help the world meet its growing need for renewable energy. \u201cThe original motivations for this project come from the fact that with the renewable energy demands over recent years, a proportion [&hellip;]<\/p>\n","protected":false},"author":32,"featured_media":45453,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"om_disable_all_campaigns":false,"_uag_custom_page_level_css":"","_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[232,646,230,229],"tags":[],"class_list":["post-23936","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-technology","category-making-a-difference","category-news","category-lead-stories"],"aioseo_notices":[],"uagb_featured_image_src":{"full":["https:\/\/www.tun.com\/blog\/wp-content\/uploads\/2018\/05\/Gaming-Technology.jpg",830,533,false],"thumbnail":["https:\/\/www.tun.com\/blog\/wp-content\/uploads\/2018\/05\/Gaming-Technology-224x144.jpg",224,144,true],"medium":["https:\/\/www.tun.com\/blog\/wp-content\/uploads\/2018\/05\/Gaming-Technology-300x193.jpg",300,193,true],"medium_large":["https:\/\/www.tun.com\/blog\/wp-content\/uploads\/2018\/05\/Gaming-Technology.jpg",830,533,false],"large":["https:\/\/www.tun.com\/blog\/wp-content\/uploads\/2018\/05\/Gaming-Technology.jpg",830,533,false],"1536x1536":["https:\/\/www.tun.com\/blog\/wp-content\/uploads\/2018\/05\/Gaming-Technology.jpg",830,533,false],"2048x2048":["https:\/\/www.tun.com\/blog\/wp-content\/uploads\/2018\/05\/Gaming-Technology.jpg",830,533,false]},"uagb_author_info":{"display_name":"Jackson Schroeder","author_link":"https:\/\/www.tun.com\/blog\/author\/jackson-schroeder\/"},"uagb_comment_info":0,"uagb_excerpt":"A student at the University of Manchester has used computer gaming technology to develop software capable of generating large-scale engineering simulations. These simulations could help the world meet its growing need for renewable energy. \u201cThe original motivations for this project come from the fact that with the renewable energy demands over recent years, a proportion&hellip;","featured_media_src_url":"https:\/\/www.tun.com\/blog\/wp-content\/uploads\/2018\/05\/Gaming-Technology.jpg","_links":{"self":[{"href":"https:\/\/www.tun.com\/blog\/wp-json\/wp\/v2\/posts\/23936","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.tun.com\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.tun.com\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.tun.com\/blog\/wp-json\/wp\/v2\/users\/32"}],"replies":[{"embeddable":true,"href":"https:\/\/www.tun.com\/blog\/wp-json\/wp\/v2\/comments?post=23936"}],"version-history":[{"count":0,"href":"https:\/\/www.tun.com\/blog\/wp-json\/wp\/v2\/posts\/23936\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.tun.com\/blog\/wp-json\/wp\/v2\/media\/45453"}],"wp:attachment":[{"href":"https:\/\/www.tun.com\/blog\/wp-json\/wp\/v2\/media?parent=23936"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.tun.com\/blog\/wp-json\/wp\/v2\/categories?post=23936"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.tun.com\/blog\/wp-json\/wp\/v2\/tags?post=23936"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}